Monday’s game was.. Interesting.
BEFORE ANYTHING EVEN STARTED IN-GAME: the GM introduced the Totally Random Effects Potion. It was originally purposed to change the gender of the Cleric, but the party leader’s follower named Pippit (his extra character that gets better rolls than he does; he appeared from when we first got the Deck of Many Things) stole it and drank it; this brought Gorum himself into the realm for a breif moment and blessed Pippit, granting him bonuses out the ASS. Everyone else decided to take a swig: The party leader is now cursed to be a Werewolf; the Bard got control over a character for a week, which so happened to be the replacement Ninja that we lost last week, of whom lost his memory for an in-game week; the Orc got nothing special; and the Wizard’s was… weird: at any point for the next three weeks in-game that anyone in the party takes off a hat, a rabbit appears.
The party is on its way to a mysterious cave containing a special book; the cave itself is allegedly magic proof. Normally something that would put disdain into the Wizard was instead replaced by curiosity as she was compelled by curiosity on whether or not the cave was, in fact, magic, and if it was, what made it so?
Anyhoo, about 4 days into the expedition to the cave, a fucking volcano appeared in our path. It was suspected that (because of the clock fucking with timestuff) created a copy of the largest volcano on the continent. And it was active and ready to go. Joy!
Trying to think of what all we could do, very little seemed viable. Until I dug out that Ring of Three Wishes. We got a tiny Genie the size and shape of a Gnome that was overjoyed to see everyone. First wish: send this volcano to the deepest point on the ocean floor of the deepest sea. It was successful! However, it also apparently sent the original dormant volcano with it. Whoops! At least we’ll be seeing new land within the next few days! And it will be OURS!!
The next two wishes(since the whole thing had to be used at once or it would all just fizzle), pertained to everyone in the group gaining stat bonuses better to our class (the Wizard gaining +2 Int., Fighters gaining +2 Str, etc.) and then getting back the Deck of Many Things. (FUCK)
So we get the Deck. TL;DR, I almost got royally shafted; chose to draw two: Get out of any situation once (get out of Jail card, basically), and fight the Dread Wraith.
Not in that order.
Admittedly, I almost cried because I left all my equipment to another party member in the event that I drew the card that took away all of my magical things. Otherwise I’m pretty sure I would’ve shat all over this thing since I got a Quicken Rod last session, but the GM decided to be cute and not let all Force damage go through (which annoys the balls off of me, frankly.) The Ninja joined in and saved the Wizard’s ass and also soloed his own Wraith because Crit abuse out the wazoo.
So new lesson: before drawing from the deck, say I give all of my stuff to party member, then request said that I may borrow this stuff in the event I have to defend myself.
Oh yeah, and Pippit’s outrageously gay. It’s